Top > 兵装一時強化
**一覧 [#ed020012] |CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|CENTER:|c |>|素材1|鋼鉄|銅|レアメタル|なまり|オーク材|合板材|ゴム|火薬石|ラグナイト| |素材2|鋼鉄|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};| |~|銅|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};| |~|レアメタル|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};| |~|なまり|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};| |~|オーク材|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};| |~|合板材|&color(Red){▼};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};| |~|ゴム|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};| |~|火薬石|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};| |~|ラグナイト|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Red){▼};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};|&color(Blue){▲};| |効果対象|偵察兵|対甲攻撃|射撃|回避|対人攻撃|足止め|射撃|射撃|状態異常耐性|射程| |~|突撃兵|対甲攻撃|防御|対人攻撃|射程|足止め|射撃|回避|対人攻撃|対人攻撃| |~|対戦車兵|対甲攻撃|防御|状態異常耐性|射程|対甲攻撃|射撃|回避|状態異常発生率|対甲攻撃| |~|支援兵|射撃|防御|状態異常耐性|対人攻撃|状態異常発生率|足止め|回避|状態異常発生率|射程| |~|技甲兵|防御|防御|状態異常耐性|対人攻撃|足止め|対甲攻撃|防御|状態異常耐性|対人攻撃| &color(Blue){↑};:上昇 &color(Red){↓};:下降 &color(Blue){▲};:上昇 &color(Red){▼};:下降 //並びをゲーム内準拠に変更 //ステータス変化は全兵科同一なので1つにまとめました **メモ [#d8b71282] -素材1・素材2の順番に注意。 -強化費用及び効果倍率は使用素材Lvの合計値によって決まる。(A,B等の種別は関係無い) 対人・対甲攻撃効果倍率((ミッション中の楽奏兵による強化は一時強化前の基本値を元に計算される。((対甲2300を持つ爆剣兵を最大で一時強化し、更に楽奏で強化した場合、最終的な対甲攻撃力は2300+(2300×0.3)+(2300×0.5)=4140となる。)))) |CENTER:|CENTER:|CENTER:|c |素材Lvの合計|強化費用|効果倍率| |2|50|±10%| |3|75|±13%| |4|100|±16%| |5|125|±19%| |6|150|±22%| |7|175|±24%| |8|200|±26%| |9|225|±28%| |10|250|±30%| IP:180.177.157.76 TIME:"2010-07-29 (木) 19:04:31" REFERER:"http://alphawiki.net/valkyria2/index.php?cmd=edit&page=%CA%BC%C1%F5%B0%EC%BB%FE%B6%AF%B2%BD" USER_AGENT:"Mozilla/5.0 (Windows; U; Windows NT 5.1; zh-TW; rv:1.9.1.3) Gecko/20090824 Firefox/3.5.3" |